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New Apex Legends Update Increases Level Cap; Full Patch Notes Listed

After being delayed for Xbox One and PS4, Apex Legends Update 3.2 is now live across all platforms. The update is huge–both in terms of data size and the quality-of-life changes it implements.

The major component of the update is the changes to in-game progression. For the first time since launch, the in-game level cap is being increased, going from 100 to 500. The necessary XP to reach level 100 has also been reduced. While leveling, there are more opportunities to earn Apex Packs. The full breakdown is below–all rewards are retroactive, so you’ll automatically earn 14 Apex Packs if you’re already level 100. You will also now earn a new gun charm every 100 player levels.

Apex Legends New Progression System

  • Level 2 – 20: One pack every level

Additionally, there’s now an option to toggle whether you want the option to automatically exit out of looting death boxes when an enemy team shoots at you. Final circle locations have also been changed to account for setting up even playing fields at the end of a match, as well as a greater variety of locales for final circle confrontations. The overall color of helmets and armor have also been adjusted to be easier to discern for players with colorblindness.

Update 3.2 also implements dozens of bug fixes, which are listed below. You can also find them–as well as additional detail for all the aforementioned changes–in the update’s full patch notes.

Apex Legends Update 3.2 Bug Fixes

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